Quest X
International Mathematics challenge
Embark on an Mathematical mission across galaxies- where logic meets adventure.
Quest Overview
QuestX is an exciting international Mathematics challenge organized by Learn To Lead, which launches bright young thinkers on a journey of curiosity, creativity, and problem-solving.
Adventurers all across the globe, from Year 3 to Year 10, would embark on a quest, tackling unique problems, reasoning, logic, and cognitive skills.
The Quest spans over four levels, each level is a unique journey. From our Smart Questers, the Novas and Voyagers, stepping into the maze to take on the mission. To our Masters of the Quest, the Titans and Legends.
No matter your level, every quest begins with one brave mind ready to take it on.
As the educational wing of Learn To Lead, QuestX reflects our mission to make learning dynamic, modern, and inspiring for every student.
Through this journey, students not only build confidence and analytical skills but also become part of a growing community of young thinkers who see Mathematics competition and challenges as an adventure worth pursuing.
Turn Math Into an Adventure
Challenge young thinkers through fun, mission-based problem-solving that encourages deep thinking.
Earn Recognition and Rewards
Celebrate achievements with digital certificates, badges, and exclusive merchandise for top performers.
Compete, Connect, and Shine Globally
Get ranked at school, state, and national levels with instant scorecards and detailed performance feedback.
Exploring Paths to Potential
Discover innate potential and failure inspire curiosity for future learning success in mathematics and STEM fields.
Uncover The Mathverse
They say the universe was built on numbers and ancient codes that shaped stars, time, and thought itself.
But those codes were never meant to be easy to find. They were scattered across galaxies, hidden inside puzzles only the brave could solve.
Now, a new generation of explorers has risen, students who see patterns where others see problems. You are one of them! A Questor! Armed with your mind, courage, and curiosity, you set out to uncover the ultimate prize: Knowledge! the one power that lights up every world.
The path won’t be simple. Every question unlocks a new door, every level tests your skill, and every victory brings you closer to mastering the mind itself.
Four Epic Levels
Click on any level to see detailed information.
NOVAS
Smart QuestPerfect for young learners starting their mathematical journey.
BeginnerVOYAGERS
Smart QuestChallenge yourself with intermediate problem-solving.
IntermediateTITANS
Master QuestAdvanced challenges for ambitious mathematicians.
AdvanceLEGENDS
Master QuestThe ultimate test for mathematical mastery.
MasterNOVAS
Smart QuestPerfect for young learners starting their mathematical journey
Ages 9-10
30 minutes
25 questions
70 seconds
Beginner
Not allowed
VOYAGERS
Smart QuestChallenge yourself with intermediate problem-solving.
Ages 11-12
30 minutes
25 questions
70 seconds
Intermediate
Not allowed
TITANS
Master QuestAdvanced challenges for ambitious mathematicians.
Ages 13-14
30 minutes
25 questions
70 seconds
Advanced
Not allowed
LEGENDS
Master QuestThe ultimate test for mathematical mastery.
Ages 15-16
30 minutes
25 advanced questions
70 seconds
Master
Allowed
Simple Pricing
Smart Quest
For NOVAS, VOYAGERS (Year 3-6)
Register Now- 25 Questions
- 70 seconds per question
Master Quest
TITANS or LEGENDS (Year 7-10)
Register Now- 25 Advanced Questions
- 70 seconds per question
Frequently Asked Questions
Everything you need to know about the quest’s international Mathematics challenge